Something that only costs money if it fails (rather than actually killing people) is
MoneyCritical. Most software is
MoneyCritical.
MoneyCritical physical objects include battery-operated devices, inert objects, etc. But even a bicycle is
LifeCritical: bad brakes can ruin your whole day.
Something that is
MoneyCritical is often subject to much lower defect rate standards than something that is
LifeCritical. Thus it can be made cheaper, or time and money can be spent making the
MoneyCritical thing more functional.