GuiFrameworks
Last edit September 15, 2008
So far, I haven't seen a good overview and comparison of the architectural ideas manifested in GUI frameworks.
Questions
How are UIs specified?
How are widgets arranged on the screen?
How are the UI and the application model kept in sync?
How are actions triggered from the UI?
See
UserInterfacePatterns
,
GraphicsPatterns
Interesting Candidates
CleanObjectIo
(see
CleanLanguage
)
CommonLispInterfaceManager
(CLIM)
DylanUserInterfaceManager
(DUIM)
EtPlusPlus
InterViews
JavaSwing
OpenStep
ApplicationKit
various Smalltalk frameworks
WxWidgets
MagicUserInterface
GtkPlus
EiffelGrape
EiffelFenestra
VCL (for the
DelphiLanguage
)
Qt
And of course .NET
WinForms
--
MichaelSchuerig
MorphicInterface
In the beginning there was
ModelViewController
. Then there was
InterViews
and
EtPlusPlus
. Then a few of those guys got together with some others and came up with
DesignPatterns
to explain what they had learned about
GuiFrameworks
.
TableOrientedProgramming
GUI framework info:
http://geocities.com/tablizer/guitable.htm
Although, "strict" relational may be insufficient to handle varying widget attributes. A
MultiParadigmDatabase
may better handle such attributes.
NonOopGuiMethodologies
also discusses some possibilities.
Comprehensive listing of GUI Toolkits and Frameworks with an emphasis on
FreeSoftware
:
http://www.free-soft.org/guitool/
See Also:
CoordinateVersusNestedGui
Please see also the java wiki
JinxWiki
on the
SwikiFarm
to the pages
"Gui XML Projects"
http://jinx.swiki.net/165
"Swing XMLs"
http://jinx.swiki.net/384
CategoryUserInterface