A D
esignMethod where design is interactive, where the designer interacts with the design, perceiving it and comparing it to a template or a mental image of its I
maginedDesign, making adjustments to both.
The A
ctionPursued is to make the design approach the image. It is more like fashioning an object like a blob of clay rather than applying different colors of paint to a canvas, even though some facets of both creative works are included.
The imagined or real pattern, being it a figure, like model, or a sketch, or an outline, or a bunch of CRC cards or stories, or an image clearly or not so clearly imagined in your mind is compared with the W
orkingInstance of that image.
Then adjustments, rearrangements, dependencies, interactions, and appearances are applied to reshape the W
orkingModel.
It is the application of C
ontinuousTesting of the imagined with the real, the pattern with the object created from it.
It does however have the added dimension and complication of a C
hangingPattern or Model. The D
esignRequirements, the U
serRequirements, the P
rocessRequirements, the E
nvironmentRequirements, will change, forcing adjustments and modifications in the O
ngoingDesign.
See
ContinuousDesign UniversalCatalog