The idea of the
creative economy is that we're at a 5000 year turning point of human history. Coming from a history of
expansion and
growth and transitioning toward one of
interconnectedness and
collaboration. All the way from
Conquest to
the EndOfGrowth.
The Internet and the rise of communications technologies is a harbinger of that transition. The only way to generate new value for the next 5000 years isn't through continued extraction from the Earth, but by making a creative economy. Napster and such proved that there is untapped value in
PeerToPeer culture and we just need to make a platform to
unify it.
The
WikiWay is an important step in that direction. Imagine if the whole web was wiki. We need "
WikiVersionTwo". Wiki needs a
PerItemVoting system and
UserRanking.
Ultimately, in order to scale, the OSI network model will have to be revamped to get out of
ClientServer architecture and into
PeerToPeer - which is the natural way for people to connect and interact.
Technical complexity is easier to manage in a single building. PeerToPeer is only more economical if the computation costs are high, which often they are not for communication. Thus, I disagree that ClientServer is a problem or bottleneck. It's one of the reasons why we are moving away from dedicated email clients to web-based email. - t
The issue isn't the economics of computation, but the economics of
Attention. Just like the
WikiWay,
PeerToPeer fits one's natural social predilections. See
AttentionEconomy and
http://sourceforge.net/apps/mediawiki/pangaia/index.php?title=Microcosm.
The hope is to make a
HackerSpace, actual places where people can come together and build things together, transform their communities with ideas of
sustainability and replace the again
IndustrialEconomy.
But ideas are cheap (BrainsAsaCheapCommodity, IdeasAreWorthless). Collaboration is about being "in the know", kind of an informal socialism. Collaboration is not creativity.
Collaboration can result in creativity by the
synergy of previously unconnected parts. Perhaps you missed the
UserRanking and
PerItemVoting - with these two simple tools, I can build a beautiful fractal economy of knowledge. See
GlassBeadGame.
[Build it, and we'll see. Ideas, dreams and visions are a dime a dozen. Only implementation counts.]
See also
OpenSourceCulture